decompose_menu_string interface.c /^int decompose_menu_string(char *str, char **title,/ pupmenu interface.c /^short pupmenu(char *instr)$/ uiActAsTextBut interface.c /^static int uiActAsTextBut(uiBut *but)$/ uiCheckBut interface.c /^void uiCheckBut(uiBut *but)$/ uiClearButLock interface.c /^void uiClearButLock()$/ uiDefBut interface.c /^uiBut *uiDefBut(uiBlock *block, int type, int retv/ uiDefButIcon interface.c /^void uiDefButIcon(short nr, uint *rect, short xim,/ uiDefCol interface.c /^void uiDefCol(uint index, uint medium, uint pen, u/ uiDefFont interface.c /^void uiDefFont(uint index, void *xl, void *large, / uiDoBlock interface.c /^int uiDoBlock(uiBlock *block, uiEvent *uevent)$/ uiDoBlocks interface.c /^int uiDoBlocks(ListBase *lb, int event)$/ uiDoButTip interface.c /^void uiDoButTip()$/ uiDoBut_BLOCK interface.c /^int uiDoBut_BLOCK(uiBut *but)$/ uiDoBut_BUT interface.c /^int uiDoBut_BUT(uiBut *but)$/ uiDoBut_BUTM interface.c /^int uiDoBut_BUTM(uiBut *but)$/ uiDoBut_ICONROW interface.c /^int uiDoBut_ICONROW(uiBut *but)$/ uiDoBut_IDPOIN interface.c /^int uiDoBut_IDPOIN(uiBut *but)$/ uiDoBut_MENU interface.c /^int uiDoBut_MENU(uiBut *but)$/ uiDoBut_NUM interface.c /^int uiDoBut_NUM(uiBut *but)$/ uiDoBut_NUMSLI interface.c /^int uiDoBut_NUMSLI(uiBut *but)$/ uiDoBut_ROW interface.c /^int uiDoBut_ROW(uiBlock *block, uiBut *but)$/ uiDoBut_SLI interface.c /^int uiDoBut_SLI(uiBut *but)$/ uiDoBut_TEX interface.c /^int uiDoBut_TEX(uiBut *but)$/ uiDoBut_TOG interface.c /^int uiDoBut_TOG(uiBut *but)$/ uiDoBut_TOG3 interface.c /^int uiDoBut_TOG3(uiBut *but)$/ uiDoButton interface.c /^int uiDoButton(uiBlock *block, uiBut *but, uiEvent/ uiDrawBlock interface.c /^void uiDrawBlock(uiBlock *block)$/ uiDrawBut interface.c /^void uiDrawBut(uiBut *but)$/ uiDrawButTip interface.c /^void uiDrawButTip(uiBut *but)$/ uiDrawBut_BLOCK interface.c /^void uiDrawBut_BLOCK(uiBut *but)$/ uiDrawBut_BUT interface.c /^void uiDrawBut_BUT(uiBut *but)$/ uiDrawBut_BUTM interface.c /^void uiDrawBut_BUTM(uiBut *but)$/ uiDrawBut_LABEL interface.c /^void uiDrawBut_LABEL(uiBut *but)$/ uiDrawIcon interface.c /^void uiDrawIcon(uiBut *but)$/ uiEmbossN interface.c /^void uiEmbossN(uiCol *bc, float asp, float x1, flo/ uiEmbossSlider interface.c /^void uiEmbossSlider(uiBut *but, float fac)$/ uiEmbossW interface.c /^void uiEmbossW(uiCol *bc, float asp, float x1, flo/ uiEmbossX interface.c /^void uiEmbossX(uiCol *bc, float asp, float x1, flo/ uiFreeBlock interface.c /^void uiFreeBlock(uiBlock *block)$/ uiFreeBlocks interface.c /^void uiFreeBlocks(ListBase *lb)$/ uiFreeBlocksWin interface.c /^void uiFreeBlocksWin(ListBase *lb, int win)$/ uiFreeBut interface.c /^void uiFreeBut(uiBut *but)$/ uiGetButVal interface.c /^double uiGetButVal(uiBut *but)$/ uiGetMouse interface.c /^void uiGetMouse(short *adr)$/ uiInit interface.c /^void uiInit()$/ uiIsButSel interface.c /^void uiIsButSel(uiBut *but)$/ uiNewBlock interface.c /^uiBlock *uiNewBlock(ListBase *lb, char *name, shor/ uiSetButLock interface.c /^void uiSetButLock(int val, char *lockstr)$/ uiSetButVal interface.c /^void uiSetButVal(uiBut *but, double value)$/ uiSetCurFont interface.c /^void uiSetCurFont(uiBlock *block, int index)$/ uiSetNameMenu interface.c /^void uiSetNameMenu(uiBut *but, int item)$/ ui_BoundsBlock interface.c /^void ui_BoundsBlock(uiBlock *block, int addval)$/ ui_PositionBlock interface.c /^void ui_PositionBlock(uiBlock *block, uiBut *but)$/ ui_bgnpupdraw interface.c /^void ui_bgnpupdraw(int startx, int starty, int end/ ui_endpupdraw interface.c /^void ui_endpupdraw()$/ ui_graphics_to_window interface.c /^void ui_graphics_to_window(float *x, float *y) \/* / ui_window_to_graphics interface.c /^void ui_window_to_graphics(float *x, float *y) \/* /