/** * $Id:$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * The contents of this file may be used under the terms of either the GNU * General Public License Version 2 or later (the "GPL", see * http://www.gnu.org/licenses/gpl.html ), or the Blender License 1.0 or * later (the "BL", see http://www.blender.org/BL/ ) which has to be * bought from the Blender Foundation to become active, in which case the * above mentioned GPL option does not apply. * * The Original Code is Copyright (C) 2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ /* * exports.h * * jan 95 * * * Version: $Id: exports.h,v 1.13 2000/07/25 08:53:06 nzc Exp $ */ #ifndef EXPORTS_H #define EXPORTS_H "$Id: exports.h,v 1.13 2000/07/25 08:53:06 nzc Exp $" #ifdef WIN32 #include "winstuff.h" #endif /* anim.c */ extern int where_on_path(Object *ob, float ctime, float *vec, float *dir); extern void calc_curvepath(Object *ob); extern void free_path(Path *path); extern void make_duplilist(Scene *sce, Object *ob); extern void free_duplilist(void); /* arithb.c */ #include "arithb_ext.h" /* blender.c */ extern struct Global G; extern float matone[4][4]; extern char versionstr[]; extern void *dupallocN(void *mem); extern int alloc_len(void *mem); extern void addlisttolist(ListBase *list1, ListBase *list2); extern void duplicatelist(ListBase *list1, ListBase *list2); /* kopie van 2 naar 1 */ /* bpaint.h */ /* Button.h */ extern void drawcolorband(ColorBand *coba, float x1, float y1, float sizex, float sizey); /* buttons.c */ extern int do_clever_numbuts(char *name, int tot, int winevent); extern void do_blenderbuttons(ushort event); extern int movetolayer_buts(uint *lay); extern void redraw_test_buttons(Base *); extern short button(short *var, short min, short max, char *str); extern short fbutton(float *var, float min, float max, char *str); extern void add_numbut(int nr, int type, char *str, float min, float max, void *poin, char *tip); /* curve.c */ extern Curve *add_curve(); extern Curve *copy_curve(Curve *cu); extern Nurb *duplicateNurb(Nurb *nu); extern int count_curveverts(ListBase *nurb); extern void autocalchandlesNurb(Nurb *nu, int flag); extern void autocalchandlesNurb_all(int flag); extern void calchandleNurb(BezTriple *bezt,BezTriple *prev, BezTriple *next, int mode); extern void calchandlesNurb(Nurb *nu); extern void freeNurblist(ListBase *lb); extern void duplicateNurblist(ListBase *lb1, ListBase *lb2); extern void freeNurb(Nurb *nu); extern void free_curve(Curve *cu); extern void maakbez(float q0, float q1, float q2, float q3, float *p, int it); extern void makeBevelList(Object *ob); extern void makeNurbcurve(Nurb *nu, float *data, int dim); extern void makeNurbfaces(Nurb *nu, float *data) ; extern void make_local_curve(Curve *cu); extern void make_orco_surf(Curve *cu); extern void makebevelcurve(Object *ob, ListBase *disp); extern void makeknots(Nurb *nu, short uv, short type); extern void minmaxNurb(Nurb *nu, float *min, float *max); extern void sethandlesNurb(short code); extern void switch_endian_knots(Nurb *nu); extern void test2DNurb(Nurb *nu); extern void test_curve_type(Object *ob); extern void testhandlesNurb(Nurb *nu); extern void tex_space_curve(Curve *cu); extern void unlink_curve(Curve *cu); /* displist.c */ extern void copy_displist(ListBase *lbn, ListBase *lb); extern void filldisplist(ListBase *dispbase, ListBase *to); extern DispList *find_displist_create(ListBase *lb, int type); extern DispList *find_displist(ListBase *lb, int type); extern void addnormalsDispList(Object *ob, ListBase *lb); extern void count_displist(ListBase *lb, int *totvert, int *totface); extern void curve_to_filledpoly(Curve *cu, ListBase *dispbase); extern void fastshade(float *co, float *nor, float *orco, Material *ma, char *col1, char *col2, char *vertcol); extern void freedisplist(ListBase *lb); extern void makeDispList(Object *ob); extern void set_displist_onlyzero(int val); extern void shadeDispList(Object *ob); /* drawimasel.c -> imsel.h */ /* drawipo.c */ extern void areamouseco_to_ipoco(short *mval, float *x, float *y); extern void draw_ipocurves(int sel); extern void drawscroll(int disptype); extern int in_ipo_buttons(); extern void ipoco_to_areaco(float *vec, short *mval); extern void ipoco_to_areaco_noclip(float *vec, short *mval); extern void view2dzoom(); /* drawimage.c */ extern void rectwrite_part(int winxmin, int winymin, int winxmax, int winymax, int x1, int y1, int xim, int yim, float zoomx, float zoomy, uint *rect); extern void calc_image_view(SpaceImage *sima, char mode); extern void image_changed(SpaceImage *sima, int dotile); extern void uvco_to_areaco(float *vec, short *mval); extern void uvco_to_areaco_noclip(float *vec, short *mval); /* drawobject.c */ extern void get_local_bounds(Object *ob,float *centre, float *vec); extern void tekenvertices_ext(int mode); extern void calc_meshverts(void); extern void calc_meshverts_ext(void); extern uint rectpurple[5][5]; extern uint rectyellow[5][5]; extern void tekenrect_col(short size, short sx, short sy, uint col); extern void drawaxes(float size); extern void drawcircball(float *cent, float rad, float tmat[][4]); extern void calc_Nurbverts(Nurb *nurb); extern void drawDispList(Object *ob, int dt); extern void draw_object(Base *base); extern void draw_object_ext(Base *base); extern void drawboundbox(Object *ob); extern void drawmeshwire(Object *ob); extern void drawcamera(Object *ob); extern void drawcube_size(float *size); extern void drawmeshsolid(Object *ob, float *nors); extern void tekenvertices(short sel); /* drawoops.c -> oops.h */ /* drawscene */ extern void set_scene(Scene *sce); /* drawsector.c -> sector.h */ /* drawseq.c -> sequence.h */ /* drawview.c */ extern double speed_to_swaptime(int speed); extern void circ(float x, float y, float rad); extern void circf(float x, float y, float rad); extern void backdrawview3d(int test); extern void init_gl_materials(Object *ob); extern void setalpha_bgpic(BGpic *bgpic); extern void timestr(int time, char *str); /* edit.c */ extern void countall(void); extern int get_border(rcti *rect, short col); extern void popfirst(void *data); extern void poplast(void *data); extern void pushdata(void *data, int len); extern void free_pushpop(void); /* editbpaint.c -> bpaint.h */ /* editcurve.c */ extern ListBase editNurb; extern void add_primitiveCurve(int stype); extern void add_primitiveNurb(int type); extern Nurb *addNurbprim(int type, int stype, int newname); extern void findselectedNurbvert(Nurb **nu, BezTriple **bezt, BPoint **bp); extern void addvert_Nurb(int mode); extern void hideNurb(int swap); extern short isNurbsel(Nurb *nu); extern void join_curve(int type); extern void weightflagNurb(short flag, float w, int mode); extern void switchdirectionNurb(Nurb *nu); /* editfont.c */ extern void add_primitiveFont(void); extern void do_textedit(ushort event, short val); /* editika.c */ extern void draw_ika(Object *ob, int sel); extern void draw_ika_nrs(Object *ob, int type); extern int extrude_ika(Object *ob, int add); /* editimasel.c */ extern void winqreadimasel(ushort event, short val); extern void do_imasel_buttons(short event); /* editipo.c -> ipo.h */ /* editface.c */ extern void default_uv(float uv[][2], float size); extern void default_tface(TFace *tface); extern void make_tfaces(Mesh *me); /* editkey.c */ extern Key *give_current_key(Object *ob); extern void mesh_to_key(Mesh *me, KeyBlock *kb); extern void key_to_mesh(KeyBlock *kb, Mesh *me); extern void insert_meshkey(Mesh *me); extern void key_to_latt(KeyBlock *kb, Lattice *lt); extern void insert_lattkey(Lattice *lt); extern void curve_to_key(Curve *cu, KeyBlock *kb, ListBase *nurb); extern void key_to_curve(KeyBlock *kb, Curve *cu, ListBase *nurb); extern void insert_curvekey(Curve *cu); extern void showkeypos(Key *key, KeyBlock *kb); /* editlattice.c */ extern Lattice *editLatt; extern Lattice *add_lattice(void); extern void free_lattice(Lattice *lt); extern Lattice *copy_lattice(Lattice *lt); extern void make_local_lattice(Lattice *lt); extern void init_latt_deform(Object *oblatt, Object *ob); extern void calc_latt_deform(float *co); extern int object_deform(Object *ob); extern void resizelattice(Lattice *lt); /* editmball.c */ extern ListBase editelems; extern void add_primitiveMball(void); /* editmesh.c-> edit.h */ /* editobject.c */ extern void transform(int mode); extern void rightmouse_transform(void); extern void enter_editmode(void); extern void exit_editmode(int freedata); extern void check_editmode(int type); extern void docentre(void); extern void docentre_new(void); extern void docentre_cursor(void); extern void add_object_draw(int type); extern void apply_keyb_grid(float *val, float fac1, float fac2, float fac3, int invert); extern Object *find_camera(void); extern void headerprint(char *str); extern void adduplicate(float *dtrans); extern void make_trans_verts(float *min, float *max, int mode); /* editsector.c -> sector.h */ /* editseq.c -> sequence.h */ /* editview.c */ extern void draw_sel_circle(short *mval, short *mvalo, float rad, float rado, int selecting); extern void set_active_base(Base *base); extern void set_active_object(Object *ob); extern void circle_select (void); /* effect.c -> effect.h */ /* envmap.c */ extern EnvMap *add_envmap(void); extern EnvMap *copy_envmap(EnvMap *ema); extern void free_envmap(EnvMap *ema); /* exotic.c */ extern void read_exotic(char *name); extern void write_videoscape(char *str); extern void dxf_read(char *str); extern void write_videoscape_fs(void); extern void write_vrml_fs(void); extern void write_dxf_fs(void); /* filesel.c */ extern void addfilename_to_fsmenu(char *name); extern void filesel_statistics(SpaceFile *sfile, int *totfile, int *selfile, float *totlen, float *sellen); extern void sort_filelist(SpaceFile *sfile); extern void split_dirfile(char *string, char *dir, char *file); extern void read_dir(SpaceFile *sfile); extern void freefilelist(SpaceFile *sfile); extern void parent(SpaceFile *sfile); extern void swapselect_file(SpaceFile *sfile); extern void activate_fileselect(int type, char *title, char *file, void (*func)(char *)); extern void activate_imageselect(int type, char *title, char *file, void (*func)(char *)); extern void activate_databrowse(ID *id, int idcode, int fromcode, int retval, void (*func)(ushort)); extern void free_filesel_spec(char *dir); extern void winqreadfilespace(ushort event, short val); extern int groupname_to_code(char *group); extern char *code_to_groupname(int code); extern int is_a_library(SpaceFile *sfile, char *dir, char *group); extern void make_file_string (char *string, char *dir, char *file); /* fileops.c */ extern int fop_delete(char *file, int dir, int recursive); extern int fop_touch(char *file); extern int fop_move(char *file, char *to); extern int fop_copy(char *file, char *to); extern int fop_link(char *file, char *to); extern int fop_backup(char *file, char *from, char *to); extern int fop_exists(char *file); extern void fop_recurdir(char *dirname); extern int fop_rename(char *from, char *to); extern char *first_slash(char *string); extern char *last_slash(char *string); /* font.c */ extern VFont *load_vfont(char *name); extern void free_vfont(struct VFont *vf); extern void reload_vfont(VFont *vfont); extern struct chartrans *text_to_curve(Object *ob, int mode); /* genfile.c -> file.h */ /* headerbuttons.c */ extern void do_global_buttons(ushort event); extern void buttons_active_id(ID **id, ID **idfrom); /* iconbut.c -> .h */ /* ika.c -> .h */ /* image.c */ extern void free_image(Image *ima); extern void makepicstring(char *string, int frame); extern void write_ibuf(ImBuf *ibuf, char *name); extern int calcimanr(int cfra, Tex *tex); extern void ima_ibuf_is_nul(Tex *tex); extern void load_image(Image *, int flags); extern int imagewrap(Tex *tex, float *texvec); extern int imagewraposa(Tex *tex, float *texvec, float *dxt, float *dyt); extern Image *add_image(char *str); extern struct anim *openanim(char * name, int flags); /* imageprocess.c */ extern void scalefastrect(uint *recto, uint *rectn, int oldx, int oldy, int newx, int newy); extern void addalphaAdd(char *doel, char *bron); extern void addalphaAddfac(char *doel, char *bron, char addfac); extern void addalphaOver(char *doel, char *bron); extern void addalphaUnder(char *doel, char *bron); extern void addalphaUnderGamma(char *doel, char *bron); extern void keyalpha (char *doel); extern void addalphaAddshort(ushort *doel, ushort *bron); /* imasel.c -> .h */ /* ipo.c -> .h */ /* isect.c */ extern void intersect_mesh(); /* initrender.c -> render.h */ /* initsector.c */ /* key.c */ extern Key *add_key(ID *id); /* algemeen */ extern Key *copy_key(Key *key); extern void cp_cu_key(Curve *cu, KeyBlock *kb, int start, int end); extern void cp_key(int start, int end, int tot, char *poin, Key *key, KeyBlock *k, int mode); extern void do_all_keys(); extern void do_cu_key(Curve *cu, KeyBlock **k, float *t); extern void do_curve_key(Curve *cu); extern void do_key(int start, int end, int tot, char *poin, Key *key, KeyBlock **k, float *t, int mode); extern void do_latt_key(Lattice *lt); extern void do_mesh_key(Mesh *me); extern void do_ob_key(Object *ob); extern void do_spec_key(Key *key); extern void free_key(Key *key); extern void make_local_key(Key *key); extern void set_afgeleide_four_ipo(float d, float *data, int type); extern void set_four_ipo(float d, float *data, int type); extern int setkeys(float fac, ListBase *lb, KeyBlock *k[], float *t, int cycl); extern void sort_keys(Key *key); extern void switch_endian_keyblock(Key *key, KeyBlock *kb); /* library.c */ extern void IDnames_to_pupstring(char **str, ListBase *lb, ID *link, short *nr); extern void IDnames_to_pupstring_title(char *title, char **str, ListBase *lb, ID *link, short *nr); extern void IDnames_to_pupstring_nr(char **str, ListBase *lb, ID *link, short *nr, short maxpup); extern void IPOnames_to_pupstring(char **str, ListBase *lb, ID *link, short *nr, int blocktype); extern void add_main_to_main(Main *main, Main *from); extern void all_local(); extern void *alloc_libblock(ListBase *lb, short type, char *name); extern ID *alloc_libblock_notest(short type); extern void clear_id_newpoins(); extern void *copy_libblock(void *rt); extern int count_mainblocks_flag(Main *main, int flag); extern ID *find_id(char *type, char *name); extern Main *find_main(char *dir); extern void free_libblock(ListBase *lb, void *idv); extern void free_libblock_us(ListBase *lb, void *idv); extern void free_liblist(ListBase *lb); extern void free_library(Library *lib); extern void free_main(ListBase *lb, Main *main); extern void free_mainlist(); extern int has_id_number(ID *id); extern void id_lib_extern(ID *id); extern void id_us_plus(ID *id); extern void join_main(); extern int new_id(ListBase *lb, ID *id, char *tname); extern void rename_id(ID *id, char *name); extern int set_listbasepointers(Main *main, ListBase **lb); extern void sort_alpha_id(ListBase *lb, ID *id); extern void splitIDname(char *name, char *left, int *nr); extern void split_libdata(ListBase *lb, Main *first); extern void split_main(); extern void test_idbutton(char *name); extern ListBase *wich_libbase(Main *main, short type); /* life.c -> sector.h */ /* makesdna.c */ extern short le_short(short temp); extern int le_int(int temp); /* material.c */ extern void init_material(Material *ma); extern Material *add_material(char *name); extern void assign_material(Object *ob, Material *ma, int act); extern void automatname(Material *ma); extern Material *copy_material(Material *ma); extern void delete_material_index(); extern void end_render_material(Material *ma); extern void end_render_materials(); extern void free_material(Material *ma); extern Material *give_current_material(Object *ob, int act); extern Material ***give_matarar(Object *ob); extern short *give_totcolp(Object *ob); extern void init_render_material(Material *ma); extern void init_render_materials(); extern void make_local_material(Material *ma); extern ID *material_from(Object *ob, int act); extern void new_material_to_objectdata(Object *ob); extern void replace_material(Material *, Material *); extern void test_object_materials(ID *id); /* mball.c */ extern void accum_mballfaces(int i1, int i2, int i3, int i4); extern MetaBall *add_mball(); extern void calc_mballco(MetaElem *ml, float *vec); extern MetaBall *copy_mball(MetaBall *mb); extern Object *find_basis_mball(Object *ob); extern void free_mball(MetaBall *mb); extern float init_meta(Object *ob); extern void make_local_mball(MetaBall *mb); extern void make_orco_mball(Object *ob); extern void metaball_polygonize(Object *ob); extern void tex_space_mball(Object *ob); extern void unlink_mball(MetaBall *mb); /* mesh.c */ extern Mesh *add_mesh(); extern void boundbox_mesh(Mesh *me, float *loc, float *size); extern Mesh *copy_mesh(Mesh *me); extern void flipnorm_mesh(Mesh *me); extern void free_mesh(Mesh *me); extern Mesh *get_mesh(Object *ob); extern Mesh *get_other_mesh(Object *ob); extern void make_local_mesh(Mesh *me); extern void make_local_tface(Mesh *me); extern void make_orco_mesh(Mesh *me); extern void mball_to_mesh(ListBase *lb, Mesh *me); extern void nurbs_to_mesh(Object *ob); extern void set_mesh(Object *ob, Mesh *me); extern void test_index_mface(MFace *mface, int nr); extern void tex_space_mesh(Mesh *me); extern void unlink_mesh(Mesh *me); extern void make_s_editmesh(Object *); extern void make_s_mesh(Object *); void vertexnormals_mesh(Mesh *me, float *extverts); extern void edge_drawflags_mesh(Mesh *me); /* noise.c */ extern float hnoise(float noisesize, float x, float y, float z); extern float hnoisep(float noisesize, float x, float y, float z); extern float turbulence(float noisesize, float x, float y, float z, int nr); extern float turbulence1(float noisesize, float x, float y, float z, int nr); /* py_main.c */ extern void txt_do_python (Text *text); extern void txt_do_python (Text *text); extern void txt_do_python (Text *text); extern void do_all_scripts(short event); /* py_draw.c */ /* extern void do_py_event(SpaceText *forspace, ushort event, short val); */ /* extern void do_py_buttons(SpaceText *forspace, ushort event); */ /* extern void do_py_draw(SpaceText *forspace); */ /* extern int py_is_regged(SpaceText *forspace); */ /* extern void exit_pydraw(SpaceText *st); */ /* object.c */ extern Object workob; extern void *add_camera(); extern void *add_lamp(); extern Object *add_object(int type); extern int exist_object(Object *ob); extern void *add_wave(); extern void clear_obact_names(); extern void clear_workob(); extern void copy_baseflags(); extern Camera *copy_camera(Camera *cam); extern Lamp *copy_lamp(Lamp *la); extern Object *copy_object(Object *ob); extern void copy_objectflags(); extern void expand_local_object(Object *ob); extern void free_lamp(Lamp *la); extern void free_object(Object *ob); extern void free_object_fromscene(Object *ob); extern void give_parvert(Object *par, int nr, float *vec); extern void make_local_camera(Camera *cam); extern void make_local_lamp(Lamp *la); extern void make_local_object(Object *ob); extern void minmax_object(Object *ob, float *min, float *max); extern void ob_parcurve(Object *ob, Object *par, float mat[][4]); extern void ob_parlimb(Object *ob, Object *par, float mat[][4]); extern void ob_parvert3(Object *ob, Object *par, float mat[][4]); extern void object_to_mat3(Object *ob, float mat[][3]); extern void object_to_mat4(Object *ob, float mat[][4]); extern void set_dtime(int dtime); extern void set_mblur_offs(int blur); extern void set_no_parent_ipo(int val); extern void set_obact_names(Object *ob); extern float bsystem_time(Object *ob, Object *par, float cfra, float ofs); extern BoundBox *unit_boundbox(); extern void what_does_parent(Object *ob); extern void what_does_parent1(Object *par, int partype, int par1, int par2, int par3); extern void disable_where_script(short on); extern void where_is_object(Object *ob); extern void where_is_object_simul(Object *ob); extern void where_is_object_time(Object *ob, float ctime); /* rct.c */ extern int in_rctf(rctf *rect, float x, float y); extern void init_rctf(rctf *rect, float xmin, float xmax, float ymin, float ymax); extern int isect_rctf(rctf *src1, rctf *src2, rctf *dest); extern void union_rctf(rctf *rct1, rctf *rct2); /* renderfg.c */ /* #include "renderfg_ext.h" */ /* scene.c */ extern Scene *add_scene(char *name); extern Scene *copy_scene(Scene *sce, int level); extern void free_scene(Scene *sce); extern int next_object(int val, Base **base, Object **ob); extern int object_in_scene(Object *ob, Scene *sce); extern void set_scene_bg(Scene *sce); extern void set_scene_name(char *name); extern void sort_baselist(Scene *sce); /* scanfill.c -> edit.h */ /* screen.c -> .h */ /* sector.c -> .h */ /* space.c -> screen.h */ /* texture.c -> render.h */ /* text.c */ extern char *txt_cut_buffer; extern void free_text(Text *text); extern void add_text_fs(char *file); extern Text *add_empty_text(void); extern Text *add_text(char *file); extern void txt_pop_first (Text *text); extern void txt_pop_last (Text *text); extern void txt_pop_sel (Text *text); extern void make_local_text(Text *text); extern Text *copy_text(Text *ta); extern TextLine *txt_new_line(char *str); extern TextLine *txt_new_linen(char *str, int n); extern void txt_clean_text (Text *text); extern int txt_get_span (TextLine *from, TextLine *to); extern int txt_illegal_char (char c); extern void txt_make_dirty (Text *text); extern void txt_move_up (Text *text, short sel); extern void txt_move_down (Text *text, short sel); extern void txt_move_left (Text *text, short sel); extern void txt_move_right (Text *text, short sel); extern void txt_move_bol (Text *text, short sel); extern void txt_move_eol (Text *text, short sel); extern void txt_move_bof (Text *text, short sel); extern void txt_move_eof (Text *text, short sel); extern void txt_move_toline (Text *text, unsigned int line, short sel); extern void txt_sel_all (Text *text); extern void txt_sel_line (Text *text); extern void txt_sel_par (Text *text); extern char *txt_sel_to_buf (Text *text); extern void txt_print_cutbuffer (void); extern void txt_cut_sel (Text *text); extern void txt_copy_sel (Text *text); extern void txt_paste_buf (Text *text, char *buf); extern void txt_delete_sel (Text *text); extern char *txt_to_buf (Text *text); extern void txt_undo_add_op(Text *text, int op); extern void txt_undo_add_block(Text *text, int op, char *buf); extern void txt_undo_add_toop(Text *text, int op, unsigned int froml, unsigned short fromc, unsigned int tol, unsigned short toc); extern void txt_undo_add_char(Text *text, char c); extern void txt_do_undo(Text *text); extern void txt_do_redo(Text *text); extern void txt_move_pgdn (SpaceText *st); extern void txt_move_pgup (SpaceText *st); extern void save_mem_text (char *str); extern void txt_write_file (Text *text); extern void txt_split_curline (Text *text); extern void txt_go_somewhere (TextLine **line); extern void txt_delete_line (Text *text, TextLine *line); extern void txt_combine_lines (Text *text, TextLine *linea, TextLine *lineb); extern void txt_delete_char (Text *text); extern void txt_backspace_char (Text *text); extern int txt_add_char (Text *text, char add); /* toets.c */ extern int blenderqread(ushort event, short val); extern void persptoetsen(ushort event); extern int untitled(char * name); /* toolbox.c */ extern void ColorFunc(int i); extern void asciitoraw(int ch, ushort *event, ushort *qual); extern void bgnpupdraw(int startx, int starty, int endx, int endy); extern void bgntoolbox(); extern short confirm(char *title, char *item); extern void drawtoolbox(); extern void dummy(); extern void endpupdraw(); extern void endtoolbox(); extern void error(char *str); extern void errorstr(char *str1, char *str2, char *str3); extern void mygetcursor(short *index); extern void notice(char *str); extern short okee(char *str); extern short pupmenu(char *instr); extern int saveover(char *str); extern void tbox_embossbox(short x1, short y1, short x2, short y2, short type); extern void tbox_embossbox_patch(short x1, short y1, short x2, short y2, short type); extern void tbox_setmain(int val); extern void toolbox(); /* usiblender.c */ extern UserDef U; extern void exit_usiblender(void); /* view.c -> graphics.h */ /* view2d.c */ extern void init_view2d_calc(); extern void view2d_to_window(float *x, float *y); extern void window_to_view2d(float *x, float *y); /* ******* vpaint.c */ extern int calc_vp_alpha(MVert *mvert, short *mval); extern void clear_vpaint(); extern void copy_vpaint_undo(uint *mcol, int tot); extern void do_shared_vertexcol(Mesh *me); extern void free_vertexpaint(); extern void init_vertexpaint(); extern uint mcol_add(uint col1, uint col2, int fac); extern uint mcol_blend(uint col1, uint col2, int fac); extern uint mcol_mul(uint col1, uint col2, int fac); extern uint mcol_sub(uint col1, uint col2, int fac); extern void mcol_to_rgb(uint col, float *r, float *g, float *b); extern void mcol_to_tface(Mesh *me, int freedata); extern uint rgb_to_mcol(float r, float g, float b); extern uint sample_backbuf(int x, int y); extern int sample_backbuf_area(int x, int y); extern void sample_vpaint(); /* frontbuf */ extern void set_faceselect(); /* toggle */ extern void set_vpaint(); /* toggle */ extern void tface_to_mcol(Mesh *me); extern void vertex_paint(); extern void vpaint_blend( uint *col, uint paintcol, int alpha); extern void vpaint_dogamma(); extern void vpaint_undo(); /* world.c */ extern World *add_world(char *name); extern World *copy_world(World *wrld); extern void free_world(World *wrld); extern void init_render_world(); extern void make_local_world(World *wrld); /* writeblendpsx.c */ extern int le_coordint(float ftemp); extern short le_coordshort(float ftemp); extern short le_float_dangshort(float ftemp); extern short le_floatangshort(float ftemp); extern int le_dyna_int(float ftemp); extern short le_dyna_short(float ftemp); extern short le_floatshort(float ftemp); #endif /* EXPORTS_H */