/* * Copyright 2003 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "main/mtypes.h" #include "main/enums.h" #include "main/image.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/texstate.h" #include "main/fbobject.h" #include "drivers/common/meta.h" #include "intel_screen.h" #include "intel_mipmap_tree.h" #include "intel_fbo.h" #include "intel_tex.h" #include "brw_context.h" #define FILE_DEBUG_FLAG DEBUG_TEXTURE static void intelCopyTexSubImage(struct gl_context *ctx, GLuint dims, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint slice, struct gl_renderbuffer *rb, GLint x, GLint y, GLsizei width, GLsizei height) { struct brw_context *brw = brw_context(ctx); /* Try BLORP first. It can handle almost everything. */ if (brw_blorp_copytexsubimage(brw, rb, texImage, slice, x, y, xoffset, yoffset, width, height)) return; /* Finally, fall back to meta. This will likely be slow. */ perf_debug("%s - fallback to swrast\n", __func__); _mesa_meta_CopyTexSubImage(ctx, dims, texImage, xoffset, yoffset, slice, rb, x, y, width, height); } void intelInitTextureCopyImageFuncs(struct dd_function_table *functions) { functions->CopyTexSubImage = intelCopyTexSubImage; }